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Fellow —
Senior Manager, Product & Design August 2024
Current
San Francisco, Ca
Building & leading the Design team covering Product Management, Product Design, Industrial Design, CMF, and Packaging. We work to define & design Fellow's products, alongside a stellar set of external partners.
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Fellow —
Product Manager & Designer November 2022
August 2024
San Francisco, Ca
Blending my background & experience in design & hardware to lead new kitchen electrics from ideation to execution, all while finding newer & more creative ways to become an even bigger coffee snob.
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Lucky Hen —
Freelance Design & Prototyping August 2022
November 2022
Oakland, Ca
For a brief time, I worked with clients big & small in automotive & kitchen. Using a collaborative & integrated process, I helped teams design & develop new hardware products, interfaces, and technologies.
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Ghost —
Principal Designer January 2021
August 2022
Mountain View, Ca
I designed & built custom hardware interfaces, sensors, and haptics to craft the in-car experience for Ghost, and then tested it all by drifting cars at the Alameda Mythbusters testing site using a Playstation controller.
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Google —
Senior Hardware Interface Designer April 2020
January 2021
Mountain View, Ca
While hunkering down in a home garden, I was the input team design lead for Stadia helping concept out future hardware and launching current-day software that made all your controllers just as easy to connect & play with.
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Google —
Design Lead & Product Manager November 2017
April 2020
Mountain View, Ca
I co-founded the 2020 Pixel Buds, working with my PM partner to craft the vision, convince executives to greenlight the program, build the team, and then lead both the software & hardware UX through to our spring launch.
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Google —
Hardware Interface Designer August 2015
November 2017
Mountain View, Ca
Lead the design on the Daydream Controller, taking it from just a scraggly sketch in my notebook, through fully interactive prototypes on my desk, and then through production abroad.
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Mailchimp —
User Experience Designer September 2011
May 2012
Atlanta, Ga
They let me be their first unofficial "intern" after a year of begging. Drank artisanal coffee with a bunch of hipsters while analyzing traffic on the homepage. I then proposed, designed, and tested new designs.
Work
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d.MBA —
Design MBA March 2022
April 2022
Virtual
Joined an incredible 6-week intensive online course that immerses designers in business concepts and focuses on rapid skill acquisition. Our tight-knit community of students learned a ton through the lenses of two real-world case studies: plant-based meat and electric bikes.
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MIT Media Lab —
M.S. in Media Arts and Sciences September 2013
June 2015
Cambridge, Ma
Had one of those Luke / Yoda things going on in the Tangible Media Group where I was designing new automotive interfaces and creating new material composites for companies like Jaguar, Lexus, and New Balance.
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Georgia Tech Honors —
B.S. in Industrial Design August 2009
May 2013
Atlanta, Ga
Convinced my advisor that computer science & physics classes were definitely "industrial design electives" while also learning the fundamentals of form-giving & problem-solving with design.
Academia
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Formlabs User Summit —
Panel: Scaling Hardware May 2019
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Formlabs Roadshow —
Panel: 3DP for Prototyping & Production June 2018
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Stanford d.school —
Class: Product Design Methods March - May 2018
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In/Visible Talks —
Talk: Faking the Future January 2018
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Smart Kitchen Summit —
Panel: The Intersection of VR & Food October 2017
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VRDC —
Talk: Designing Interactions for VR Controllers September 2017
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FITC Toronto —
Talk: Faking the Future April 2017
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FITC Toronto —
Panel: Future of Immersive Projects April 2017
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Smart Kitchen Show —
Podcast: Virtual Reality and Food February 2017
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FITC Amsterdam —
Talk: Faking the Future February 2017
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FITC Amsterdam —
Panel: Future Of Immersive Projects February 2017
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Google IO —
Talk: Designing for the Daydream Controller May 2016